The course consists of three modules and includes practical work with a software programme BowTieXP from CGE Risk Management Solutions in the Netherlands, to populate information and setting criteria’s for decision-making. The strategic context of the Bow Tie Analysis within the framework of risk management supported by visualisation material in a theatre will be used to set the scene for the learning programme. This module would be conducted in a lecture format where a card game simulating the software and based on pre-developed Bow Ties will enhance principles. From here onwards the learning takes place interactively between visual material, the software and virtual reality. Thus the next 3 modules dealing with Anatomy, definitions, risk appetite criteria’s, barriers effectiveness, critical control selection, performance standards and monitoring systems will be visual and interactive. Based on actual events visual case studies will be used to prospect simulated release mechanisms and consequences leading up to control failures and escalating factor contributions. The attendees will have to meet specific criteria’s to advance in the programme to the next module and evaluated on effectiveness of total Bow Tie Analysis, echoing the chief objective of the process from a scorecard. To achieve these objectives attendees will be exposed to the virtual reality interactive system, allowing trainees to “select” answers from a list and “move” them to the correct gap in the visual programme, simulating a drag and drop process. Feedback on their attempts, as well as the correct answers will be visualised.
In Class
"You have no option" said a very favourite (and you'll soon see why) client to her boss - "our staff need computer and business skills training and the only place to go is optio